A DefineSound tag declares a set of samples of a sound effect or a music.
The sound samples can be compressed or not, stereo or not and 8 or 16 bits. The different modes are not all available in version 2, although the same tag is used in newer versions with additional capabilities.
The f_sound_is_16bits is always set to 1 (16bits samples) if the samples are compressed (neither Raw
nor Uncompressed
).
The f_sound_rate represents the rate at which the samples are defined. The rate at which it will be played on the target computers may differ. The following equation can be used to determine the ...
These are probably the most important tags in this reference. They are used to define a shape using Bezier curves and lines with different styles. The DefineShape of V1.0 is usually enough unless you need a large number of styles or you want to specify colors with an alpha channel (RGBA).
The DefineMorphShape and DefineMorphShape2 can be used to render an intermediate shape between two defined shapes. All the points and control points of both shapes must match. This is because the rendering of the morphing shapes is just an interpolation between both shapes points and control points ...
This Agreement ("Agreement") is by and between Made to Order Software Corporation ("m2osw") a Californian Corporation and You, your heirs, your agents, successors and assigns ("You" and "Your"), and is made effective as of the date of electronic execution, which is when you register for an electronic account to use the Web site of m2osw. This Agreement sets forth the terms and conditions of Your use of the Online Services ...
It happens that a column in your main display look too wide. Say you use three columns, one may be real large and two are the normal size (1/3rd of the screen.)
In general this happens because you have a URL in one of your description. (If the URL is in the title, I strongly advice that you move it to the description.) Then the description shows up as wide as that URL. Long URLs will have a real bad effect making the column much wider.
There are two ways to solve the problem:
This year, 2008, I decided to register and go to LinuxWorld. It is in August and my kids are not at school so it was easy to manage. Also, I had to go to the French consulate to get a birth certificate for my daughter. In other words, I had the chance to do two things at once!
I found it quite interesting to hear that many people were not too excited about the event. Many of the people walking around are like me: they themselves sell their own Linux solution. In other words, they are not going to be customers. I had the chance to talk with Roger Levi, the Vice President of the Open Platform ...
This is a subject that comes back all the time in C/C++ boards.
Should you use assertions?
The answer is clearly yes. But the C/C++ assert() function is usually defined using a macro. Macros have several problems. The most common ones are: they offer no type checking, they do not warn you about weird side effects, they have a different syntax than the C/C++ language itself.
One good thing: for a fast program, the debug code used to check parameters, results, etc. is gone.
One really bad thing: if the expression in the macro has a side effect, the release program is different from ...
Made to Order Software Corporation is proud to announce the 1.2 release of Turn Watcher, an Initiative and Effects Tracker...and more!
Version 1.2 now supports spell and other effect tracking. A optional new window appears at the bottom of the main window that allows you to add, edit and remove effects for the currently highlighted combatant. When an effect expires on the current combatant's turn, you are alerted and asked if you wish to delete the expired effect.
You may also add effects to multiple characters at once by highlighting them, then clicking the "A" button. ...
I think I'm like just about everyone else. I have the work 'me' and the play 'me'. Only difference is, the two once merged, and what was born was Turn Watcher.
I have played in D&D campaigns for many years, but never thought of running my own campaign until I got a very unusual present for my 40th birthday — the Dungeon Master's Guide. I started reading the book and was hooked. How fun I thought it would be to create encounters and intriguing situations and worlds for my players. It wasn't until I ran my first game that I realized that it would take more ...